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Jul 2014 Newsletter
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New & Restock: Sept 11, 14
Heroes Wanted, Fire in the Lake, Diamonds, Munchkin Princesses, Great Heartland Hauling Co., Love Letter, Castle Panic, Hive Pocket, Sentinels of the Multiverse: Rook City & Infernal Relics, Sentinels of the Multiverse: Enhanced Edition, Sentinels of the Multiverse: Shattered Timelines, Sentinels of the Multiverse: Vengeance, Star Wars: X-Wing: TIE Defender, Bears!, Keyflower: The Farmers, Android: Netrunner - Opening Moves, Android: Netrunner - Second Thoughts, Android: Netrunner - Mala Tempora, Android: Netrunner - Upstalk, Star Wars: X-Wing: TIE Fighter, Star Wars: X-Wing: TIE Interceptor, Hive Pillbug Standard & Pocket, Mice and Mystics, Wizard (US Games), Castle Panic: The Wizard's Tower, Dominion: Big Box, Star Fluxx, Ultimate Werewolf Ultimate Edition, Zombie Dice 3: School Bus, Game of Thrones: Board Game 2nd Edition, Fluxx 4.0, Eminent Domain, Suburbia, Card Sleeves FFG Tarot (Orange), Cosmic Encounter: Cosmic Dominion, Thunder Alley, Labyrinth: The War on Terror, Twilight Struggle Deluxe Edition, Star Realms

New & Restock: Sept 8, 14
Black Fleet, Tragedy Looper, Prophecy, Prophecy: Water Realm, Pandemic: In the Lab, Robinson Crusoe: Adventure on the Cursed Island, Saboteur, Saboteur 2, Vikings, Terra Mystica, Carcassonne: Inns & Cathedrals, Merchants & Marauders, Walking Dead: The Board Game, Timeline: Inventions, Timeline: Discoveries, Timeline: Music & Cinema, Timeline: Diversity, Takenoko, Seasons, Riff Raff, Ultimate Werewolf One Night, Dutch Blitz Blue Expansion, Forbidden Desert, Thebes, Escape: The Curse of the Temple, Cockroach Poker (Kakerlakenpoker), Ghost Blitz 2.0 (Geistesblitz 2.0), Ghost Blitz (Geistesblitz), Hamsterrolle

New & Restock: Aug 26, 14
Cash 'n Guns, Rise of Augustus, Mr. Jack in New York, City of Horror, Carcassonne includes The River, Pandemic, Robinson Crusoe: Adventure on the Cursed Island, Walking Dead: The Board Game, Carcassonne: Inns & Cathedrals, My First Carcassonne, No Thanks!, Sherlock Holmes Consulting Detective

New & Restock: Aug 22, 14
Legendary Encounters: An Alien Deck Building Game, Marvel Dice Masters: Avengers vs. X-Men Booster, Marvel Dice Masters: Avengers vs. X-Men Playmat, Tsuro, Settlers of Catan, Settlers of Catan 5-6 expansion, Lords of Vegas, ZERTZ, DVONN, YINSH, TZAAR, Dominion, Last Will, Galaxy Trucker, Quarriors! Quarmageddon


OUT OF STOCK, please contact us for availability.
Player #: 1-8
Length: 120 - 180 mins - Intermediate
Designer: Kevin Wilson
Publisher: Fantasy Flight
Age Range: 12+
Retail: $ 55.00 CAD
Our Price : $ 44.95 CAD
Qty:

Arkham Horror: Dunwich Horror

Wilbur Whateley's Brother Calls his Father's Name on Wizard's Hill...
The supernatural disturbances that plague Arkham, Massachussets, are not limited to that unfortunate place. The town of Dunwich is only a short train ride from Arkham, and if anything it is a darker, more frightening place, with its own secrets and its own perils. It looks like the investigators are going to have to protect two towns now instead of just one; if they ignore the dark forces that are stirring in Dunwich, they'll have to face the wrath of the Dunwich Horror ...

Dunwich Horror is an expansion to Arkham Horror, complete with an extra board and the entire town of Dunwich - accessible via train from Arkham. There are plenty of new rules and new components, usable either with or without the Dunwich board addition.

Features include:
The town of Dunwich, on a new board with new locations and new rules!
8 new investigators with their own reasons for saving the world.
4 new Ancient Ones to desperately struggle against.
New Injury and Madness cards for particularly unfortunate investigators.
New game concepts, such as gate surges and the Dunwich Horror itself!
Over 20 new monster tokens, dozens of new items and skills, new encounters - over 300 new cards in all!

Description

Wilbur Whateley's Brother Calls his Father's Name on Wizard's Hill...
The supernatural disturbances that plague Arkham, Massachussets, are not limited to that unfortunate place. The town of Dunwich is only a short train ride from Arkham, and if anything it is a darker, more frightening place, with its own secrets and its own perils. It looks like the investigators are going to have to protect two towns now instead of just one; if they ignore the dark forces that are stirring in Dunwich, they'll have to face the wrath of the Dunwich Horror ...

Dunwich Horror is an expansion to Arkham Horror, complete with an extra board and the entire town of Dunwich - accessible via train from Arkham. There are plenty of new rules and new components, usable either with or without the Dunwich board addition.

Features include:
The town of Dunwich, on a new board with new locations and new rules!
8 new investigators with their own reasons for saving the world.
4 new Ancient Ones to desperately struggle against.
New Injury and Madness cards for particularly unfortunate investigators.
New game concepts, such as gate surges and the Dunwich Horror itself!
Over 20 new monster tokens, dozens of new items and skills, new encounters - over 300 new cards in all!

Related Links
User Reviews
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Posted by: Anonymous     Date: 2008/11/12 Time: 8:05pm
Expands nicely upon the original and is a must for anyone who enjoyed the original game. Adds *Gate Surges* which means no sealed gate is safe anymore. Injury and Madness cards mean you can avoid death, but at a penalty. A must pickup if you want another town to run around in with even more monsters to fight off including the incredibly tough Dunwich Horror.
Additional Links
For more information about this game see:

http://www.boardgamegeek.com/game/21059


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