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Sep 2014 Newsletter
Jul 2014 Newsletter
Clearance - click here
New & Restock: Sept 19, 14
Sushi Go!, Forbidden Desert, Among the Stars, Pathfinder Card Game: Rise of the Runelords Spires of Xin-Shalast, Pathfinder Adventure Card Game: Skull & Shackles, Dominion: Prosperity, Airlines Europe, Dominion: Guilds, Love Letter Boxed Edition, Smash Up, Boss Monster: The Dungeon Building Card Game , Firefly: The Game, Forbidden Island

New & Restock: Sept 16, 14
Five Tribes, Ticket to Ride 10th Anniversary Edition, Boss Monster: Tools of Hero-Kind, Ticket to Ride, Ticket to Ride Europe, Small World, Small World Grand Dames, Small World Cursed!, Bang! The Bullet!, Bang! 10th Anniversary, Pathfinder Adventure Card Game: Rise of the Runelords, Concordia, Munchkin Deluxe, Lords of Waterdeep

New & Restock: Sept 11, 14
Heroes Wanted, Fire in the Lake, Diamonds, Munchkin Princesses, Great Heartland Hauling Co., Love Letter, Castle Panic, Hive Pocket, Sentinels of the Multiverse: Rook City & Infernal Relics, Sentinels of the Multiverse: Enhanced Edition, Sentinels of the Multiverse: Shattered Timelines, Sentinels of the Multiverse: Vengeance, Star Wars: X-Wing: TIE Defender, Bears!, Keyflower: The Farmers, Android: Netrunner - Opening Moves, Android: Netrunner - Second Thoughts, Android: Netrunner - Mala Tempora, Android: Netrunner - Upstalk, Star Wars: X-Wing: TIE Fighter, Star Wars: X-Wing: TIE Interceptor, Hive Pillbug Standard & Pocket, Mice and Mystics, Wizard (US Games), Castle Panic: The Wizard's Tower, Dominion: Big Box, Star Fluxx, Ultimate Werewolf Ultimate Edition, Zombie Dice 3: School Bus, Game of Thrones: Board Game 2nd Edition, Fluxx 4.0, Eminent Domain, Suburbia, Card Sleeves FFG Tarot (Orange), Cosmic Encounter: Cosmic Dominion, Thunder Alley, Labyrinth: The War on Terror, Twilight Struggle Deluxe Edition, Star Realms

New & Restock: Sept 8, 14
Black Fleet, Tragedy Looper, Prophecy, Prophecy: Water Realm, Pandemic: In the Lab, Robinson Crusoe: Adventure on the Cursed Island, Saboteur, Saboteur 2, Vikings, Terra Mystica, Carcassonne: Inns & Cathedrals, Merchants & Marauders, Walking Dead: The Board Game, Timeline: Inventions, Timeline: Discoveries, Timeline: Music & Cinema, Timeline: Diversity, Takenoko, Seasons, Riff Raff, Ultimate Werewolf One Night, Dutch Blitz Blue Expansion, Forbidden Desert, Thebes, Escape: The Curse of the Temple, Cockroach Poker (Kakerlakenpoker), Ghost Blitz 2.0 (Geistesblitz 2.0), Ghost Blitz (Geistesblitz), Hamsterrolle


ONLY 1 COPY IN STOCK!
Player #: 2-5
Length: 60 mins - Intermediate
Designer: Christopher Badell & Paul Bender
Publisher: Greater Than Games
Age Range: 8+
Retail: $ 45.00 CAD
Our Price : $ 36.95 CAD
Qty:

Sentinels of the Multiverse: Enhanced Edition

A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!

Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. Each player plays as one of 10 heroes, against one of 4 villains, and the battle takes place in one of 4 different dynamic environments.

Each player, after selecting one of the heroes, plays a deck of 40 cards against the villain and environment decks, which "play themselves", requiring the players to put the top card of the appropriate deck into play on the villain and environment turns. On each player's turn, they may play a card from their hand, use a power printed on one of their cards in play, and draw a card from their deck. Each round starts with the villain turn, continues clockwise around the table, then concludes with the environment turn. Each villain has various advantages, such as starting with certain cards in play, as specified by the villain character card. Play continues until the heroes reduce the villain to 0 or fewer HP, or until the villain defeats the heroes, either via a win condition or by reducing all the heroes to 0 or fewer HP.

This re-release of Sentinels of the Multiverse comes in a larger box with space for the cards from the core game as well as the Rook City and Infernal Relics expansions. Besides the full set of dividers cards, HP tokens, modifier tokens, and improved artwork throughout the game, it also includes updated card rules to fix a few mechanics from the original print run, as well as to include the (H) mechanic introduced in the Rook City expansion, which balances the game for 3-5 players.


This re-release of Sentinels of the Multiverse comes in a larger box with space for the cards from the core game as well as the Rook City and Infernal Relics expansions. Besides the full set of dividers cards, HP tokens, modifier tokens, and improved artwork throughout the game, it also includes updated card rules to fix a few mechanics from the original print run, as well as to include the (H) mechanic introduced in the Rook City expansion, which balances the game for 3-5 players.">
Description

A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!

Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. Each player plays as one of 10 heroes, against one of 4 villains, and the battle takes place in one of 4 different dynamic environments.

Each player, after selecting one of the heroes, plays a deck of 40 cards against the villain and environment decks, which "play themselves", requiring the players to put the top card of the appropriate deck into play on the villain and environment turns. On each player's turn, they may play a card from their hand, use a power printed on one of their cards in play, and draw a card from their deck. Each round starts with the villain turn, continues clockwise around the table, then concludes with the environment turn. Each villain has various advantages, such as starting with certain cards in play, as specified by the villain character card. Play continues until the heroes reduce the villain to 0 or fewer HP, or until the villain defeats the heroes, either via a win condition or by reducing all the heroes to 0 or fewer HP.

This re-release of Sentinels of the Multiverse comes in a larger box with space for the cards from the core game as well as the Rook City and Infernal Relics expansions. Besides the full set of dividers cards, HP tokens, modifier tokens, and improved artwork throughout the game, it also includes updated card rules to fix a few mechanics from the original print run, as well as to include the (H) mechanic introduced in the Rook City expansion, which balances the game for 3-5 players.

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Additional Links
For more information about this game see:

http://www.boardgamegeek.com/boardgame/123779/sentinels-of-the-multiverse-enhanced-edition


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