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Dec 2014 Newsletter
Nov 2014 Newsletter
Clearance - click here
New & Restock: Dec 19, 14
Star Wars: Imperial Assault, Eldritch Horror: Mountains of Madness, Zombie Kidz, Patchwork, Kingsport Festival, San Juan (second edition), Small World A Spider's Web, The Duke, Five Tribes, Android: Netrunner - The Source, Red7, Jungle Speed, Dutch Blitz Blue Expansion, Ticket to Ride Card Game, Small World, Android: Netrunner, Card Sleeves FFG Mini American (Yellow), Card Sleeves FFG Mini European (Red), Card Sleeves FFG Standard American (Green), Hey, That's My Fish!, The Witcher Adventure Game , Sushi Go!, The Resistance, The Resistance: Avalon, King of Tokyo, Innovation (IELLO), Click Clack Lumberjack, DC Comics Deck-Building Game, DC Comics Deck-Building Game: Forever Evil, Steam Park, Settlers of Catan 5-6 expansion, Settlers of Catan: Cities & Knights of Catan, Settlers of Catan: Traders & Barbarians, Settlers of Catan: Explorers & Pirates, Dominion: Cornucopia, Munchkin Loot Letter, Tsuro, Settlers of Catan: Cities & Knights of Catan, Catan: Ancient Egypt, Telestrations Party Pack, Pathfinder Card Game: Rise of the Runelords Add-on Deck, Dominion, Dominion: Intrigue, Dominion: Seaside, Dominion: Prosperity, Dominion: Cornucopia, Tzolkin: The Mayan Calendar

New & Restock: Dec 18, 14
Xia: Legends of a Drift System, Akrotiri, Colt Express, Timeline: Americana, Eclipse, Claustrophobia, Timeline: Discoveries, Timeline: Diversity, Timeline: Historical Events, Timeline: Inventions, Takenoko, Cyclades: Hades, Cyclades: Titans , Chinatown, Camel Up, Carcassonne: Gold Rush, Pandemic, Pandemic: In the Lab, Pandemic: The Cure, Clash of Cultures, Zooloretto Dice, Agricola: France Deck, No Thanks!, Dixit, Dixit Odyssey, Dixit Daydreams, Wizard (US Games), Medina, Suburbia, Firefly: The Game, War of the Ring 2nd Edition, The Resistance: Coup: Reformation, The Resistance: Coup, King of Tokyo, Star Realms, Hanabi, Munchkin Panic, Munchkin, Castles of Mad King Ludwig, Through the Ages: A Story of Civilization, For Sale, Incan Gold 2nd Edition, Cash 'n Guns, Concept, Mascarade, Mascarade Expansion, 7 Wonders: Babel, 7 Wonders: Cities, Jaipur, Jamaica, Anomia Party Edition, Anomia

New & Restock: Dec 12, 14
Dragonscroll, Akrotiri, DC Comics Deck-Building Game: Forever Evil, Colt Express, Cyclades: Titans , Carcassonne: Gold Rush, Agricola: France Deck, No Thanks!, Carcassonne: Big Box 5, My First Carcassonne, Terra Mystica, Field of Arle, Targi, Pandemic, Pandemic: In the Lab, Pandemic: The Cure, Carcassonne includes The River, Cyclades, Ticket to Ride, Ticket to Ride Europa 1912, Ticket to Ride Nederland, Ticket to Ride Europe, Memoir '44, Shadows over Camelot, Ultimate Werewolf One Night, Flash Point: Fire Rescue - 2nd Edition, Coloretto, Time's Up! Title Recall!, Zombie Dice, Martian Dice, Puerto Rico, Timeline: Inventions, Timeline: Discoveries, Timeline: Historical Events, Timeline: Music & Cinema, Claustrophobia: De Profundis, Steam Park, Settlers of Catan: Seafarers of Catan, Caverna: The Cave Farmers, Bohnanza, Dominion, Dominion: Intrigue, Space Alert, Dominion: Prosperity, Tzolkin: The Mayan Calendar, Legendary Encounters: An Alien Deck Building Game, Legendary: Guardians of the Galaxy, Dutch Blitz, Android: Netrunner - Creation and Control, Card Sleeves FFG Mini American (Yellow), Card Sleeves FFG Standard American (Green), Citadels, Elder Sign, Hey, That's My Fish!, Arkham Horror, Game of Thrones: Board Game 2nd Edition, The Witcher Adventure Game , Warhammer 40,000: Conquest, Forbidden Desert, Forbidden Island, The Resistance: Avalon, The Resistance: Coup, King of Tokyo, 7 Wonders: Cities, Smash Up: Science Fiction Double Feature, Tsuro, Trains: Rising Sun, Love Letter

New & Restock: Dec 4, 14
Colt Express, Claustrophobia: Furor Sanguinis, Carcassonne: Gold Rush, Takenoko, The Builders: Middle Ages, Timeline: Discoveries, Timeline: Inventions, Timeline: Historical Events, Timeline: Music & Cinema, Dixit Daydreams, Dixit Journey, Cyclades, Field of Arle, Robinson Crusoe: Adventure on the Cursed Island - Voyage of the Beagle, Terra Mystica: Fire & Ice, Targi, Pandemic: The Cure, Pandemic, Carcassonne: Traders & Builders, Pandemic: In the Lab, Agricola, Agricola: Farmers of the Moor, Carcassonne includes The River


ONLY 1 COPY IN STOCK!
Player #: 2-4
Length: 30 mins - Intermediate
Designer: Mike Elliott & Eric M. Lang
Publisher: WizKids
Age Range: 12+
Retail: $ 70.00 CAD
Our Price : $ 53.95 CAD
Qty:

Quarriors! Dice-Building Game Set-up Box

The same game that you know and love in a new packaging format!

Includes the components in the Quarriors base set with the addition of the updated rule-book first introduced in the Quarmageddon expansion.

Please note: This product will replace the original tin packaging (70234) moving forward.

Players take on the roles of Quarriors - mighty mystical warriors who have the power to capture dangerous quarry from the untamed Wilds! They must conjure the mysterious powers of Quiddity, cast powerful spells, and summon their creatures to battle if they hope to overcome rivals and earn their rightful place as the Champion!

Quarriors has the frenetic excitement of a dice battle game, with an added ‘deckbuilding’ twist: players customize their dice pools during the game using resources generated by their rolls.

Quarriors takes the best of deckbuilding games without the tedium of shuffling. Take a typical deckbuilding game, add the speed and fun of dice and in 60 minutes you’re on your second or third game trying unique strategies against your opponents.

Alternate Description of Quarriors

In Quarriors, each player plays as a Quarrior competing for Glory in the eyes of Quiana, the Empress of Quaridia. Each player starts with an identical set of 12 dice in their dice bag. At the start of the game, Creature and Spell dice (Quarry) are dealt at random to form "the Wilds" in the center of the table. As play progresses, players roll their dice to attempt to summon Creatures, cast Spells, and harness the magical power of Quiddity (the in-game resource) to capture Quarry from the Wilds to add to their repertoire and into their dice bag. Players draw and roll 6 dice a turn from their bag, making that controlling bag composition is key to victory.

Quarriors is a fast-paced game where players must strategically balance their choices each turn. Do I use my Quiddity to summon Creatures in the hopes of scoring Glory or should I spend it all to capture more powerful Quarry from the Wilds? Players must outmaneuver their opponent's through strategic Spell use, the acquisition of powerful Quarry, and ultimately, by striking down opponent's Creature in combat. If your Creatures survive until your next turn, you will score Glory points and move closer to victory!


Quarriors is a fast-paced game where players must strategically balance their choices each turn. Do I use my Quiddity to summon Creatures in the hopes of scoring Glory or should I spend it all to capture more powerful Quarry from the Wilds? Players must outmaneuver their opponent's through strategic Spell use, the acquisition of powerful Quarry, and ultimately, by striking down opponent's Creature in combat. If your Creatures survive until your next turn, you will score Glory points and move closer to victory! ">
Description

The same game that you know and love in a new packaging format!

Includes the components in the Quarriors base set with the addition of the updated rule-book first introduced in the Quarmageddon expansion.

Please note: This product will replace the original tin packaging (70234) moving forward.

Players take on the roles of Quarriors - mighty mystical warriors who have the power to capture dangerous quarry from the untamed Wilds! They must conjure the mysterious powers of Quiddity, cast powerful spells, and summon their creatures to battle if they hope to overcome rivals and earn their rightful place as the Champion!

Quarriors has the frenetic excitement of a dice battle game, with an added ‘deckbuilding’ twist: players customize their dice pools during the game using resources generated by their rolls.

Quarriors takes the best of deckbuilding games without the tedium of shuffling. Take a typical deckbuilding game, add the speed and fun of dice and in 60 minutes you’re on your second or third game trying unique strategies against your opponents.

Alternate Description of Quarriors

In Quarriors, each player plays as a Quarrior competing for Glory in the eyes of Quiana, the Empress of Quaridia. Each player starts with an identical set of 12 dice in their dice bag. At the start of the game, Creature and Spell dice (Quarry) are dealt at random to form "the Wilds" in the center of the table. As play progresses, players roll their dice to attempt to summon Creatures, cast Spells, and harness the magical power of Quiddity (the in-game resource) to capture Quarry from the Wilds to add to their repertoire and into their dice bag. Players draw and roll 6 dice a turn from their bag, making that controlling bag composition is key to victory.

Quarriors is a fast-paced game where players must strategically balance their choices each turn. Do I use my Quiddity to summon Creatures in the hopes of scoring Glory or should I spend it all to capture more powerful Quarry from the Wilds? Players must outmaneuver their opponent's through strategic Spell use, the acquisition of powerful Quarry, and ultimately, by striking down opponent's Creature in combat. If your Creatures survive until your next turn, you will score Glory points and move closer to victory!

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User Reviews
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Posted by: scrub (29 reviews)     Date: 2012/01/08 Time: 3:14pm
Plays a LOT like Dominion-style build-a-deck games. Except, of course, with dice. Plays even better with the designer's variant rule on culling and buying (check out the variant forum on BGG).
Additional Links
For more information about this game see:

http://www.boardgamegeek.com/boardgame/91536/quarriors


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