This game is part of the rondel series. It's inspired by the Portuguese Age of Discoveries in the 15th-16th century. Players take actions such as contracting men, acquiring ships and buildings, sailing the seas, establishing colonies in discovered lands, trading goods on the market, and getting privileges.
Each player starts with only two ships and three workers and tries to expand his wealth.
There are several undiscovered lands that allow players, once discovered, to found some colonies there. Colonies exist in different places where sugar, gold and spices are available and can be sold to the market to make some money. Money is used to build ships, erect buildings such as factories, shipyards and churches, and to get workers. Workers are necessary to found colonies or to acquire buildings and privileges, which exist in five categories and therefore encourage players to follow different strategies competing with each other.
At the end of the game the player who is most successfully combining his privileges with his achievements (colonies, factories, discoveries, shipyards, and churches) is the winner.
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Posted by: habsfan (1 reviews)
Date: 2011/12/02 Time: 8:44pm
Logged four plays thus far (2 with two players and 2 with 3 players) and am really enjoying it so far. It has many paths to victory, and the rondel system is a very interesting way to play instead of using dice, and all games have been quite close. The number of pieces can be daunting for people new to boardgames, but once you understand what each space on the rondel allows you to do on your turn, and have seen the scoring happen once, the game is quite easy to grasp for everyone. That said, the rating of "Intermediate" above is quite accurate; it's definitely more strategic than Settler's or Ticket to Ride, but not so complicated that only hardcore gamers would enjoy it. All in all a very good game.